iPhone app, web app, or both?
Whatever fits the product and the people who will use it. Some ideas belong on the iPhone,
some work better as a web app anyone can open from a link, and some need both. We work it out
on the call, before anything gets built.
Can you get my app approved on the App Store?
Nobody can honestly promise that, so I won't. App Store review is decided by Apple, and the
final call is theirs. What I can tell you is that I have taken an app through approval and
through several updates since, and I know what they look for. Your app is built with review
in mind from the start, and if Apple asks for changes, I make them and send it back.
Can it take payments and subscriptions?
Yes. One-time payments, subscriptions, free trials and paid upgrades. Get Rejected has
subscriptions with a free trial, and the One Gotta Go store took orders for years.
Who owns it?
You do. The product, the store and the accounts are set up in your name, so the customers
and the income are yours.
I only have an idea. Is that enough?
Yes. Most products start as an idea and a sense of who would pay for it. On the call we
shape it into something that can launch, and work out what it needs first.
What happens after launch?
Products need updates: phones change, Apple changes its rules and customers ask for new
things. You can take it from there, or I can stay on to keep it updated and working. For the
site or store around it, that is Website care, and we can talk
about it on the call.
What does it cost?
It depends on what the product needs to do: iPhone, web or both, accounts, payments and how
many screens. After the call you get a fixed price in writing, so there are no surprises.
What happens on the call?
Thirty minutes. We talk through the idea, who it is for, how it makes money and what it
would take to launch. You leave with a plan, even if we don't end up working together.